home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Assassins - Ultimate CD Games Collection 4
/
Assassins 4 (1999)(Weird Science).iso
/
docs
/
shoot-ups
/
botss_3.doc
< prev
next >
Wrap
Text File
|
1992-09-02
|
9KB
|
218 lines
BOTSS 3 - Copyright (c) Parallel Realities 1997. All rights reserved.
BOTSS 3 is a freeware product and may be distrubted as you like,
prodived that the original code, graphics, sound and music are
not changed.
The Story so far...
Zackaria, Leader of a race of aliens attacked Earth believing that
he could win glory for his own kind and enslave all of humanity. This was
not the case however, and with superior forces and weaponary, Earth won
the battle and saved the Solar System from the alien invasion. Zackaria
was defeated but not killed and less than two months later he returned to
fight Earth once again,this time with allies from the prison planet Titan
Earth had at it's disposal five of the Solar System's most powerful one
man fighters The Advanced Tactical Assault Fighter (ATAF). With these
fighters the Earth forces were almost victorious in there war.Towards the
end of the second battle, Zackaria gained the upperhand and killed the
President of Earth. The five pilots that had fought so long and hard to
defend the planet from Zackaria swore to protect it for as long as they
lived.
Now 2 years later they will have that task for one last time...
Basic Gameplay
BOTSS 3 is a game for One or Two Players. It is actually a much
easy, and all together more fun game when played with two players.
Players can control the ATAFs with either the Mouse and or Joystick.
Using the Mouse to Play the Game.
The mouse makes the game very easy to play. Moved the mouse like
you would do a pointer on the screen to control the ship. The Left
mouse button fires your current weapon. The Right Mouse button fires
your special weapon.
Using the Joystick to Play the Game.
A Joystick plugged into Port 2 (ie not the mouse one), allows you
to control either ATAF or both. Control is fairly basic.
UP Move Up DOWN Move Down LEFT Move Left RIGHT Move Right
FIRE Fire SPACE Use Special
The Game Screen also contains information about your ship's shield
energy and your remaining special weapons. Player One's information
is displayed at the top of the screen and Player Two's information
at the bottom.
Your ATAF's shield begin recharging as soon as it is hit and whenever
its energy levels are below 100%. However, should they fall below
25% then they will not recharge. You will be informed of this fact
be a danger icon which will appear next to your shield value.
A health token will be required to gain back this lost shield energy.
Specials do not recharge and can only be gain with "S" tokens.
You start the game either by pressing the FIRE button of a joystick
in port 2 or by pressing the LEFT MOUSE BUTTON on the title screen.
Control Summary
Title Screen
ESC Quit back to Workbench
FIRE or LEFT MOUSE BUTTON Start Game
SPACE or RIGHT MOUSE BUTTON Options Screen
Game
P Pause / Unpause Game
ESC Quit back to Title Screen
Options Menu
To excess the options screen, press SPACE or the RIGHT MOUSE BUTTON
on the title screen. Cycle through options by pressing the LEFT MOUSE
BUTTON or by pushing UP or DOWN on the joystick. Change an opition by
pressing the LEFT MOUSE BUTTON or the FIRE button on the joystick.
There are a number of Options avalible to you when you first start
the game.
NUMBER OF PLAYERS Simply the Number of Players to take part in
the game. ONE or TWO. Default is ONE.
GAME MUSIC Whether or not you would like the muisc during
the game to be ON or OFF. If ON music and sound
effects are played together. If OFF then only
sound effects will be played. There is no option
to remove the sound effects. Default is ON.
CUTSCENES Whether or not you want to view the cutscenes in
the Game. Also can be ON or OFF. Default is ON.
DIFFICULTY EASY, MORMAL or HARD. Changing this option will
have an effect on how easy the game is to play.
Default setting is NORMAL.
START LEVEL Once you have finished a number of levels you
will be given the opptunity to return to that level
by choosing to restart on it. You will be given
weapons with which to do this, 100% Shield and 3
Special Weapons. You will also be granted weapons
with higher rated power.
Weapons
There are 3 different weapons in the game and a pair of Sidearms to be
attained. The Weapons avalible are PLASMA, LASERS and ROCKETS.Each weapon
have an advantage over the others and a disadvantage.
PLASMA This is the weapon that you start off with. It powers up slowly
but has the highest power up range.The Plasma weapon is powered
up using the Green Tokens. Its recharge rate (speed of firing)
can be powered up with the Blue Tokens.
LASERS Lasers are a good secondary weapon since they power up twice as
fast as the Plasma and can be also affected by the Blue Tokens
Lasers are built up with the Red Tokens.
ROCKETS Rockets power up the fastest and are quite powerful even in
their lowest stage. As a result, Rockets cannot be powered up
very far and are completely uneffected by the Blue Tokens.
Rockets are powered up with the White Tokens.
SPECIAL This devestating weapon is standard on your craft. When used it
will a huge beam of plasma out in front of the craft causing
masses of damage to any enemy which are in its path.In addition
it can be moved around the screen. It stays active for only a
few seconds. The advantages of the SPECIAL is that, unlike the
other weapons, its power outtage can not be reduced or damaged
(other weapons can be drained). The other advantage of this
weapon is that whilst active, you are invulnerable and NOTHING,
but NOTHING, can kill you.
SIDEARMS These are released by certain enemies and attach themselves to
the sides of your ship. They fire the weapon that you have
currently active.This increases the firepower that you have on
your craft.
TOKENS
BLUE As already described, these tokens allow the Plasma and Laser
weapon speeds to be powered up. Standard firing rate is 4.
Plasma can be powered up to 8 and Laser to 6. Rockets are
unaffected.
HEART This token restores 25 shield points, vital if your shield has
dropped below 25 as it will not recharge!!
"S" This token adds one extra Special to your armament. However it
is not a very frequent item and should be collected as soon
as it is seen!
Enemies
During the Game you will come across a variety of enemies. Some will home
in on your ship and fire at you. Others will Avoid direct path
confrontation and simply aim at you. Some will chase you around the screen
and not give up until either you or themselves have been destroyed. Most
enemies travel from right to left of the screen.
Every enemy within the game may release a token for you to collect a power
up your ship, but some enemies will release 3 tokens are once. Even though
you should be taking care to avoid enemy fire (remember one hit does not
kill you) some shots don't just cause damage, but they actually drain the
power of your current weapon. An explosion on your ship will indicate this
happening. Rockets always drain and cause a lot of damage at the same time
To finish a level, you must defeat the level guardian.The arrivial of this
enemy will be indicated by a multicoloured energy bar at the bottom of the
screen and a change in game music.Some guardians will stop and talk to you
before attacking, such as Kabal, Zackaria and Shan Lou. During this
sequence you cannot harm enemy but they will not fire at you either. Note
that any shots fired before this time can still hit and damage you.
Cutscenes
These are short sequences that appear occasionally throughout the game. As
you progress further into it, they expand the story line and explain what
the next mission will be about and what (if any) special things will have
to be done during it.
You can switch them on or off in the options screen, but be warned that
it is sometimes best to watch them as you may find yourself starting a
level you are completely unprepared for.
Hints and Tips
* Get a friend to play with you. (ooooh! Suits You, Sir!)
It's more fun and easier than doing it yourself. (fnarrfnarr)
* Play as a team.
* Some bosses need to have weak points destroyed first.
* Collect ALL the weapon power ups. If you get drained on one weapon then
you can switch to one which hasn't been affected.
* Watch the cut scenes.
* Use the fire button to destroy the enemies and thus allow yourself to
progress further in the game.
Parallel Realites Freeware Amiga Games
http://www.geocities.com/Area51/Zone/4385/pr.html
the_scarf@geocities.com (Subject line Parallel Realities)
Stephen "The Scarf" Sweeney
29 Gableson Ave.
Brighton
East Sussex
BN1 5FG
ENGLAND